The VCGA (Vancouver Computer Graphic Association) was originally founded in 2012, running monthly events called ‘VanCG Meetup‘. Our primary goals are to connect people interested or in the VFX and CG industry with each other, VFX & CG companies, and to offer training and workshops. We also offer monthly social events and guest speaker events.
Nick originally founded the VCGA (Vancouver Computer Graphics Association) in 2012 with the goal of bringing together the Vancouver Visual Effects, Film and Video Game Industry by offering social networking, training and open-source projects.
The best way to Nick’s heart is a good pub, pint of beer and some chicken wings!
Fred joined VanCG Meetup in 2012, became Event Coordinator in March, 2014, and is now the main “go-to” guy for all sponsors, volunteers and guest speakers.
Fred also works alongside Garrus & Master Chief as the VFX Coordinator and animator for the VCGA ‘Galactic Battles’ open Movie Project.
Louise joined VCGA in 2017 as the VP of Marketing, and Vice-Chair. With over 20 years of producing Corporate, Small Business, Large Public and Fundraising Events, she is in charge of building relationships with partners and sponsors, and planning some of our larger events.
Louise is a results-driven Event Producer and Business Development Executive with over 25 years’ experience in new product development and opportunity analysis. Her strategic thinking and entrepreneurial drive and focus make her a major asset to the company.
Jonathan Fung is a native Vancouverite. He grew up loving the visual arts and finding an appreciation for the process of two dimensional work, exploring traditional drawing and painting to three dimensional work in sculpture and ceramics. Since graduating from Vancouver Film School he has gained over a year and a half of experience in the film industry in stereoscopic conversion and rotoscoping at Gener8, Method Studios and currently at ILM, Vancouver.
Anna Gates is a multimedia designer from Iceland. Her greatest loves are modeling, sculpting, texturing and VFX graphics. She honed her skills at Reykjavik School of Multimedia and at Borgarholtsskóli College.
Patty Chomseng is a graduate of Capilano University. She enjoys creating 3D content for environments and is looking to work in either film or games. She is very versatile and is proficient in Maya, Zbrush, Mari, and Substance Painter. She is a talented and dedicated artist and is able to create low to high poly models as well as texture, light, and render.
Karen is an ideas person, with a life-size imagination, and an appreciation for good humour. Those who get to know her identify her as a teacher. Someone who listens and offers support. But she’s also willing to be the student. Her preference towards flexible thinking means that she treats challenges as an opportunity to learn. She’s always working to better herself as a professional.
Hazel is currently studying for a BFA in Emily Carr University. She is adept with many forms of art, since she understands the advantage of being interdisciplinary. However, her main focus is still digital art due to her passion in gaming, filming , and her goal of becoming a concept artist. In addition, she is also interested in philosophy, music, and doing community work.